Karkand Maps & vars.gameModeCounter (ticket count)

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Gazanimal
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Karkand Maps & vars.gameModeCounter (ticket count)

Post by Gazanimal » Wed Dec 14, 2011 11:01 am

So with the slight oddity/bug that causes ConquestLarge0 to play as Conquest Assault I thought I'd use the "vars.gameModeCounter" variable to increase the tickets on the Karkand Maps servers we run . (We ran 500 & 750 ticket Large Conquest servers)

So I upped the vars.gameModeCounter to 200 in the startup.txt, restarted the server & the server loaded fine with double the amount of tickets on Wake Island (800 to 600).

Rotated the map to the next round and the tickets went back to default.

Anyone else seen this issue?
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Gazanimal
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Re: Karkand Maps & vars.gameModeCounter (ticket count)

Post by Gazanimal » Wed Dec 14, 2011 11:33 am

FIXED!

For some reason having the vars.gameModeCounter variable near the end of the startup.txt sent it wonky. Put it near the begining of the file & it cured it.
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kingdii
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Re: Karkand Maps & vars.gameModeCounter (ticket count)

Post by kingdii » Wed Dec 14, 2011 6:49 pm

@Gazanimal,

Would you please post (or PM me) your Startup.txt and MapList.txt files from the GS Control Panel CONFIG tab.

Thanks!

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