"Game does not exist anymore"

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linkmarine
GameServers.com Forum Newb
Posts: 1
Joined: Thu May 21, 2015 7:32 pm

"Game does not exist anymore"

Post by linkmarine » Sat Dec 17, 2016 4:15 am

Hello i recently started my server and finished the Config file, after restarting everytime i try to join the server its not appearing in the server browser and when i try to connect directly i am being met with "Game does not exist anymore" after a short flash of "Joining world" and a 0% Downloading world box.

I have pulled the SpaceEngineersDedicated.log and here is the result.

2016-12-17 02:57:19.769 - Thread: 1 -> Log Started
2016-12-17 02:57:19.772 - Thread: 1 -> Timezone (local - UTC): -6h
2016-12-17 02:57:19.772 - Thread: 1 -> App Version: 01_166_011
2016-12-17 02:57:19.772 - Thread: 1 -> Steam build: Always true
2016-12-17 02:57:19.772 - Thread: 1 -> Is official: True [NO][NIS][NAMP]
2016-12-17 02:57:19.772 - Thread: 1 -> Environment.ProcessorCount: 24
2016-12-17 02:57:19.772 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-12-17 02:57:19.772 - Thread: 1 -> Environment.CommandLine: c:\games\173_199_102_118_27015\1195859\spaceengi\DedicatedServer64\SpaceEngineersDedicated.exe -console -path c:\games\173_199_102_118_27015\1195859\spaceengi -ip 173.199.102.118 -port 27015
2016-12-17 02:57:19.772 - Thread: 1 -> Environment.Is64BitProcess: True
2016-12-17 02:57:19.772 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2016-12-17 02:57:19.772 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
2016-12-17 02:57:19.773 - Thread: 1 -> Environment.CurrentDirectory: c:\games\173_199_102_118_27015\1195859\spaceengi\DedicatedServer64
2016-12-17 02:57:19.773 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2016-12-17 02:57:19.773 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2016-12-17 02:57:19.773 - Thread: 1 -> IntPtr.Size: 8
2016-12-17 02:57:19.773 - Thread: 1 -> Default Culture: en-US
2016-12-17 02:57:19.773 - Thread: 1 -> Default UI Culture: en-US
2016-12-17 02:57:19.773 - Thread: 1 -> IsAdmin: False
2016-12-17 02:57:19.918 - Thread: 1 -> MySandboxGame.Constructor() - START
2016-12-17 02:57:19.922 - Thread: 1 -> Game dir: c:\games\173_199_102_118_27015\1195859\spaceengi\DedicatedServer64
2016-12-17 02:57:19.922 - Thread: 1 -> Content dir: c:\games\173_199_102_118_27015\1195859\spaceengi\Content
2016-12-17 02:57:19.922 - Thread: 1 -> Found processor count: 24
2016-12-17 02:57:19.922 - Thread: 1 -> Using processor count: 16
2016-12-17 02:57:21.482 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2016-12-17 02:57:21.488 - Thread: 1 -> d6ffd22e9b5d70bfe2180ad5bb7756e587163e81
2016-12-17 02:57:22.099 - Thread: 1 -> Loading scenarios
2016-12-17 02:57:22.162 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2016-12-17 02:57:22.164 - Thread: 1 -> Preallocate - START
2016-12-17 02:57:22.166 - Thread: 1 -> MySpaceBuildComponent - START
2016-12-17 02:57:22.166 - Thread: 1 -> MySpaceBuildComponent - END
2016-12-17 02:57:22.166 - Thread: 1 -> MySpaceWorldGenerator - START
2016-12-17 02:57:22.180 - Thread: 1 -> MySpaceWorldGenerator - END
2016-12-17 02:57:22.181 - Thread: 1 -> MyEntities - START
2016-12-17 02:57:22.212 - Thread: 1 -> MyEntities - END
2016-12-17 02:57:22.212 - Thread: 1 -> MyObjectBuilder_Base - START
2016-12-17 02:57:22.212 - Thread: 1 -> MyObjectBuilder_Base - END
2016-12-17 02:57:22.212 - Thread: 1 -> MyTransparentGeometry - START
2016-12-17 02:57:22.270 - Thread: 1 -> MyTransparentGeometry - END
2016-12-17 02:57:22.270 - Thread: 1 -> MyCubeGridDeformationTables - START
2016-12-17 02:57:22.282 - Thread: 1 -> MyCubeGridDeformationTables - END
2016-12-17 02:57:22.282 - Thread: 1 -> MyMath - START
2016-12-17 02:57:22.282 - Thread: 1 -> MyMath - END
2016-12-17 02:57:22.282 - Thread: 1 -> MySimpleObjectDraw - START
2016-12-17 02:57:22.283 - Thread: 1 -> MySimpleObjectDraw - END
2016-12-17 02:57:22.293 - Thread: 1 -> MyDefinitionManager - START
2016-12-17 02:57:22.293 - Thread: 1 -> MyDefinitionManager - END
2016-12-17 02:57:22.293 - Thread: 1 -> MyCubeGridDefinitions - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyCubeGridDefinitions - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyAIActionsParser - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyAIActionsParser - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerBase - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerBase - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerServerBase - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerServerBase - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyDedicatedServerBase - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyDedicatedServerBase - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerClientBase - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerClientBase - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerLobbyClient - START
2016-12-17 02:57:22.353 - Thread: 1 -> MyMultiplayerLobbyClient - END
2016-12-17 02:57:22.353 - Thread: 1 -> MyServerDebugCommands - START
2016-12-17 02:57:22.361 - Thread: 1 -> MyServerDebugCommands - END
2016-12-17 02:57:22.361 - Thread: 1 -> MyClientDebugCommands - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyClientDebugCommands - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyMultiplayerClient - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyMultiplayerClient - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyMultiplayerLobby - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyMultiplayerLobby - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyDedicatedServer - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyDedicatedServer - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyAiTargetManager - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyAiTargetManager - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyChatHistory - START
2016-12-17 02:57:22.362 - Thread: 1 -> MyChatHistory - END
2016-12-17 02:57:22.362 - Thread: 1 -> MySyncDestructions - START
2016-12-17 02:57:22.362 - Thread: 1 -> MySyncDestructions - END
2016-12-17 02:57:22.362 - Thread: 1 -> MyGuiIngameScriptsPage - START
2016-12-17 02:57:22.398 - Thread: 1 -> MyGuiIngameScriptsPage - END
2016-12-17 02:57:22.398 - Thread: 1 -> MyGuiScreenAdminMenu - START
2016-12-17 02:57:22.399 - Thread: 1 -> MyGuiScreenAdminMenu - END
2016-12-17 02:57:22.399 - Thread: 1 -> MyCommandCharacter - START
2016-12-17 02:57:22.402 - Thread: 1 -> MyCommandCharacter - END
2016-12-17 02:57:22.402 - Thread: 1 -> MyCommandConsole - START
2016-12-17 02:57:22.403 - Thread: 1 -> MyCommandConsole - END
2016-12-17 02:57:22.403 - Thread: 1 -> MyCommandEntity - START
2016-12-17 02:57:22.406 - Thread: 1 -> MyCommandEntity - END
2016-12-17 02:57:22.406 - Thread: 1 -> MySyncScenario - START
2016-12-17 02:57:22.406 - Thread: 1 -> MySyncScenario - END
2016-12-17 02:57:22.406 - Thread: 1 -> MySyncEntity - START
2016-12-17 02:57:22.406 - Thread: 1 -> MySyncEntity - END
2016-12-17 02:57:22.406 - Thread: 1 -> Preallocate - END
2016-12-17 02:57:22.446 - Thread: 1 -> Bind IP : 173.199.102.118:27015
2016-12-17 02:57:27.243 - Thread: 1 -> Server successfully started
2016-12-17 02:57:27.243 - Thread: 1 -> Product name: Space Engineers
2016-12-17 02:57:27.243 - Thread: 1 -> Desc: Space Engineers
2016-12-17 02:57:27.243 - Thread: 1 -> Public IP: 173.199.102.118
2016-12-17 02:57:27.243 - Thread: 1 -> Steam ID: 90105788981248007
2016-12-17 02:57:27.263 - Thread: 1 -> MyCampaignManager.Constructor() - START
2016-12-17 02:57:27.282 - Thread: 1 -> MyCampaignManager.Constructor() - END
2016-12-17 02:57:27.282 - Thread: 1 -> MySandboxGame.Constructor() - END
2016-12-17 02:57:27.283 - Thread: 1 -> MySandboxGame.Initialize() - START
2016-12-17 02:57:27.310 - Thread: 1 -> MyGuiGameContr


Also for reference here is my cfg File

<?xml version="1.0"?>
<MyConfigDedicated xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<SessionSettings>
<GameMode>Creative</GameMode>
<InventorySizeMultiplier>10</InventorySizeMultiplier>
<AssemblerSpeedMultiplier>10</AssemblerSpeedMultiplier>
<AssemblerEfficiencyMultiplier>10</AssemblerEfficiencyMultiplier>
<RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
<OnlineMode>PUBLIC</OnlineMode>
<MaxPlayers>10</MaxPlayers>
<MaxFloatingObjects>256</MaxFloatingObjects>
<EnvironmentHostility>SAFE</EnvironmentHostility>
<AutoHealing>true</AutoHealing>
<EnableCopyPaste>true</EnableCopyPaste>
<WeaponsEnabled>true</WeaponsEnabled>
<ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
<ThrusterDamage>false</ThrusterDamage>
<CargoShipsEnabled>true</CargoShipsEnabled>
<EnableSpectator>false</EnableSpectator>
<RemoveTrash>false</RemoveTrash>
<WorldSizeKm>0</WorldSizeKm>
<RespawnShipDelete>true</RespawnShipDelete>
<ResetOwnership>false</ResetOwnership>
<WelderSpeedMultiplier>5</WelderSpeedMultiplier>
<GrinderSpeedMultiplier>5</GrinderSpeedMultiplier>
<RealisticSound>true</RealisticSound>
<ClientCanSave>false</ClientCanSave>
<HackSpeedMultiplier>0.33</HackSpeedMultiplier>
<PermanentDeath>true</PermanentDeath>
<AutoSaveInMinutes>10</AutoSaveInMinutes>
<AutoSave>true</AutoSave>
<SpawnShipTimeMultiplier>1</SpawnShipTimeMultiplier>
<DestructibleBlocks>true</DestructibleBlocks>
<EnableIngameScripts>true</EnableIngameScripts>
<ViewDistance>20000</ViewDistance>
<EnableToolShake>true</EnableToolShake>
<VoxelGeneratorVersion>1</VoxelGeneratorVersion>
<EnableOxygen>true</EnableOxygen>
</SessionSettings>
<Scenario>
<TypeId>MyObjectBuilder_ScenarioDefinition</TypeId>
<SubtypeId>StarSystem</SubtypeId>
</Scenario>
<LoadWorld>Sierra Echo</LoadWorld>
<IP>173.199.102.118</IP>
<SteamPort>27016</SteamPort>
<ServerPort>27015</ServerPort>
<AsteroidAmount>0</AsteroidAmount>
<Administrators>
<unsignedLong>76561197998047651</unsignedLong>
</Administrators>
<Banned />
<Mods>
<unsignedLong>403904511</unsignedLong>
<unsignedLong>643820962</unsignedLong>
<unsignedLong>436025957</unsignedLong>
<unsignedLong>484504816</unsignedLong>
<unsignedLong>645547854</unsignedLong>
<unsignedLong>752716807</unsignedLong>
<unsignedLong>472832143</unsignedLong>
<unsignedLong>301830183</unsignedLong>
<unsignedLong>697326096</unsignedLong>
<unsignedLong>305329302</unsignedLong>
<unsignedLong>534512234</unsignedLong>
<unsignedLong>402964909</unsignedLong>
<unsignedLong>647339298</unsignedLong>
<unsignedLong>684618597</unsignedLong>
<unsignedLong>312976851</unsignedLong>
<unsignedLong>337774723</unsignedLong>
<unsignedLong>506934333</unsignedLong>
<unsignedLong>315336958</unsignedLong>
<unsignedLong>758796524</unsignedLong>
<unsignedLong>762090124</unsignedLong>
<unsignedLong>531851337</unsignedLong>
<unsignedLong>557265203</unsignedLong>
<unsignedLong>483644339</unsignedLong>
<unsignedLong>298191399</unsignedLong>
<unsignedLong>508564663</unsignedLong>
<unsignedLong>500818376</unsignedLong>
<unsignedLong>478481266</unsignedLong>
</Mods>
<GroupID>103582791456702314</GroupID>
<ServerName>Linkmarine Private Server</ServerName>
<WorldName>Sierra Echo</WorldName>
<PauseGameWhenEmpty>true</PauseGameWhenEmpty>
<IgnoreLastSession>false</IgnoreLastSession>
</MyConfigDedicated>


any assistance would be great thank you.

dragondrek
GameServers.com Forum Newb
Posts: 1
Joined: Sat Dec 17, 2016 11:35 am

Re: "Game does not exist anymore"

Post by dragondrek » Sat Dec 17, 2016 11:35 am

I am also having the same problem and have not been able to find a way around it.

Zyonic88
GameServers.com Forum Newb
Posts: 3
Joined: Wed May 24, 2017 3:22 am

Re: "Game does not exist anymore"

Post by Zyonic88 » Wed May 24, 2017 3:24 am

<LoadWorld>Sierra Echo</LoadWorld>

needs to be


<LoadWorld>world</LoadWorld>

this may or may not help but its s start in the right direction.

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