Distant POIs floating server side?

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Distant POIs floating server side?

Post by pandora181 » Thu Jun 22, 2017 1:24 am

When on a single player game i can see for miles and POIs look great, However when playing on my rented server the world view distance is very low and POIs in the distance look like there floating with no visable ground under them.

I can only assume this is a max distance setting server side? If so how do i change it.

is the below really enough to host a Alpha 16 server?

2017-06-23T20:14:13 0.101 INF Version: Alpha 16 (b119) Compatibility Version: Alpha 16, Build: Windows 64 Bit
2017-06-23T20:14:13 0.102 INF System information:
2017-06-23T20:14:13 0.103 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
2017-06-23T20:14:13 0.104 INF CPU: Intel(R) Xeon(R) CPU E3-1240 V2 @ 3.40GHz (cores: 8)
2017-06-23T20:14:13 0.105 INF RAM: 31970 MB
2017-06-23T20:14:13 0.105 INF GPU: Null Device (128 MB)
2017-06-23T20:14:13 0.116 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
2017-06-23T20:14:13 0.132 INF Last played version: Alpha 16

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