HL:2 {CS:S} Server Rate Guide

General Support & Discussion related to Half Life 2 games including Counter Strike Source, Day of Defeat Source, and Half Life 2 Deathmatch.
RapT0r
Frag. Not post.
Posts: 2501
Joined: Wed Sep 21, 2005 1:10 pm
Location: I Only Post When Im Drunk!!!
Contact:

Post by RapT0r » Sat May 23, 2009 7:42 pm

rofl :P

as much as I like the Far-East Asian girls as much as the next man, i think you posted in the wrong forum :P

omg its a frum bot!!! :roll:
[url=http://aggravatedassault.co.uk][img]http://img165.imageshack.us/img165/1818/forumcv4.jpg[/img][/url]
[url=http://www.game-monitor.com/cstrike2_GameServer/217.163.30.113:27015/1_DEATHMATCH-NINJAS-UK_100-TIC__No_AWPAuto_-_FastDL_-_100.html][img]http://module.game-monitor.com/217.163.30.113:27015/image/default/cstrike2-01.png[/img][/url]

Dikiy
GameServers.com Forum Newb
Posts: 1
Joined: Thu Aug 27, 2009 5:51 pm

Post by Dikiy » Wed Sep 23, 2009 9:52 am

Tell how I have to edit my server.cfg. This is how it looks like.
hostname IPON -Islamskiy Polk Osobogo Nazanacheniya-
rcon_password
sv_maxupdaterate 120
sv_minupdaterate 20
sv_unlag 1
host_framerate 0
sv_maxunlag .5
exec banned.cfg
exec listip.cfg
mp_logdetail 0
mp_logmessages 0
mp_timelimit 30
mp_autokick 1
mp_autoteambalance 1
mp_c4timer 30
mp_flashlight 0
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 3
mp_friendlyfire 0
mp_hostagepenalty 4
mp_limitteams 1
mp_roundtime 2.30
mp_tkpunish 0
sv_restartround 1
sv_maxspeed 320
sv_proxies 1
allow_spectators 90
mp_startmoney 800
mp_chattime 5
sv_allowupload 1
sv_voiceenable 1
sv_alltalk 1
sv_voicequality 5
sv_voicecodec vaudio_speex
pausable 0
decalfrequency 60
mp_falldamage 0
sv_aim 0

//Enabling sv_cheats will allow anyone to execute rcon commands and add/remove admins
sv_cheats 0

sv_maxrate 30000
sv_minrate 0
sv_lan 0
sv_contact
sv_region 3
net_maxfilesize 128
What do I have to remove and what do I have to add? I have 100 tick server.
Thank you!

RapT0r
Frag. Not post.
Posts: 2501
Joined: Wed Sep 21, 2005 1:10 pm
Location: I Only Post When Im Drunk!!!
Contact:

Post by RapT0r » Sat Dec 05, 2009 9:07 pm

see page 1 u dumb ass :shock:
[url=http://aggravatedassault.co.uk][img]http://img165.imageshack.us/img165/1818/forumcv4.jpg[/img][/url]
[url=http://www.game-monitor.com/cstrike2_GameServer/217.163.30.113:27015/1_DEATHMATCH-NINJAS-UK_100-TIC__No_AWPAuto_-_FastDL_-_100.html][img]http://module.game-monitor.com/217.163.30.113:27015/image/default/cstrike2-01.png[/img][/url]

McDonalds
No Longer a Newb
Posts: 38
Joined: Sun Nov 22, 2009 3:29 am
Location: Houston, TX
Contact:

Post by McDonalds » Sat Dec 05, 2009 10:15 pm

RapT0r wrote:see page 1 u dumb ass :shock:
Don't be so rude.... Some people just don't understand.
Dikiy wrote:What do I have to remove and what do I have to add? I have 100 tick server.
Thank you!
Just add the following at the END of your server config file and it should overwrite all the other stuff, if not, then just go through the following commands and if you see them above the bottom one, delete them.
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 25000
sv_minupdaterate 66
sv_maxupdaterate 101
sv_mincmdrate 66
sv_maxcmdrate 101
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1

RapT0r
Frag. Not post.
Posts: 2501
Joined: Wed Sep 21, 2005 1:10 pm
Location: I Only Post When Im Drunk!!!
Contact:

Post by RapT0r » Sun Dec 06, 2009 12:11 pm

theres being rude and theres being retarded :idea:

im sure if that retard cant follow the instructions on page 1 then how the **** do you expect him to be able to understand your instructions :?: :roll:
[url=http://aggravatedassault.co.uk][img]http://img165.imageshack.us/img165/1818/forumcv4.jpg[/img][/url]
[url=http://www.game-monitor.com/cstrike2_GameServer/217.163.30.113:27015/1_DEATHMATCH-NINJAS-UK_100-TIC__No_AWPAuto_-_FastDL_-_100.html][img]http://module.game-monitor.com/217.163.30.113:27015/image/default/cstrike2-01.png[/img][/url]

McDonalds
No Longer a Newb
Posts: 38
Joined: Sun Nov 22, 2009 3:29 am
Location: Houston, TX
Contact:

Post by McDonalds » Sun Dec 06, 2009 12:43 pm

Because I explained in a little more detail. Also, just because he doesn't understand the one on the first page doesn't make him retarded.

Learn to be nice.

RapT0r
Frag. Not post.
Posts: 2501
Joined: Wed Sep 21, 2005 1:10 pm
Location: I Only Post When Im Drunk!!!
Contact:

Re: HL:2 {CS:S} Server Rate Guide

Post by RapT0r » Sat May 08, 2010 8:23 pm

touché !!!

but hes still a tard!!!!

:roll:
[url=http://aggravatedassault.co.uk][img]http://img165.imageshack.us/img165/1818/forumcv4.jpg[/img][/url]
[url=http://www.game-monitor.com/cstrike2_GameServer/217.163.30.113:27015/1_DEATHMATCH-NINJAS-UK_100-TIC__No_AWPAuto_-_FastDL_-_100.html][img]http://module.game-monitor.com/217.163.30.113:27015/image/default/cstrike2-01.png[/img][/url]

[GUE]deviat
GameServers.com Forum Newb
Posts: 4
Joined: Wed Sep 29, 2010 11:04 pm

Re: HL:2 {CS:S} Server Rate Guide

Post by [GUE]deviat » Mon Oct 04, 2010 8:06 am

How well do these rates work with the new orangebox setup?

I have installed them on the server.cfg, but alot of the commands are not recognized by the server, and the errors come up in console.

// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 25000
sv_minupdaterate 66
sv_maxupdaterate 101
sv_mincmdrate 66
sv_maxcmdrate 101
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1

Willdarb
GameServers.com Forum Newb
Posts: 1
Joined: Sun Nov 14, 2010 1:43 pm
Location: US
Contact:

Re: HL:2 {CS:S} Server Rate Guide

Post by Willdarb » Sun Nov 14, 2010 1:45 pm

I don't understand all these server things yet but I think that I will try and then make some reworks on it.
Well this will help.
Find your own iPhone 4 Case and iPad Case!

r2bit
GameServers.com Forum Newb
Posts: 1
Joined: Fri Dec 03, 2010 1:38 pm

Re: HL:2 {CS:S} Server Rate Guide

Post by r2bit » Fri Apr 29, 2011 8:05 am

I was wondering if the settings suggested in the first post still apply now when all the servers are using OrangeBox? FAQ says that with the OrangeBox tickrate enabled, the tick will vary from 80 to 125 or even higher during battles? If it does change the way the settings should be done, please do tell. :)
Also, "sv_client_interpolate" does not seem to be supported anymore..
Sorry, i'm not the smartest person when it comes to CSS. :(

seniyajw
GameServers.com Forum Newb
Posts: 3
Joined: Fri Aug 12, 2011 12:29 am

Re: HL:2 {CS:S} Server Rate Guide

Post by seniyajw » Fri Aug 12, 2011 4:37 am

I thought it was better than starting a new thread for exactly the same. Just bought a server even received an email saying he was completely up and running, and still will not let me connect to it: S it just hangs on two bars when you connect

User avatar
Kazzaw
Frag. Not post.
Posts: 2272
Joined: Wed Nov 24, 2010 9:08 am
Location: Australia
Contact:

Re: HL:2 {CS:S} Server Rate Guide

Post by Kazzaw » Fri Aug 12, 2011 5:28 am

seniyajw,

Have you tried to install a mod which may be causing your server to hang or not accept connections? If you open a ticket with support they will be able to correct your problem.
Kazzaw


Using a support ticket is the quickest and easiest way to get a response to questions

I do not work for or am not associated with Gameservers in any way. All information shared is that of my own knowledge gathered and may not be correct.

MattyCoder
GameServers.com Forum Newb
Posts: 3
Joined: Wed Oct 03, 2012 3:43 pm

Re: HL:2 {CS:S} Server Rate Guide

Post by MattyCoder » Wed Oct 03, 2012 3:47 pm

I know better settings but nice job anyway :)

MattyCoder
GameServers.com Forum Newb
Posts: 3
Joined: Wed Oct 03, 2012 3:43 pm

Re: HL:2 {CS:S} Server Rate Guide

Post by MattyCoder » Wed Oct 03, 2012 4:44 pm

Everyone who have trouble with server.cfg see my topic about it

okayservers
GameServers.com Forum Newb
Posts: 2
Joined: Wed Mar 08, 2017 8:16 am
Contact:

Re: HL:2 {CS:S} Server Rate Guide

Post by okayservers » Thu Mar 09, 2017 8:10 am

TIM3PORT wrote:for a while now you don't need a rate changer "program/script" just setup your server to force player's rates while they play on your server.

this hasn't been asked alot around here but it's always a good thing to have more to read just in case :p

edit WHITE to your liking, leaving the red as it sits here is recommended.

Code: Select all

33 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 25000
sv_minupdaterate 22
sv_maxupdaterate 34
sv_mincmdrate 22
sv_maxcmdrate 34

sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1

Code: Select all

66 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 25000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67

sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1

Code: Select all

100 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 25000
sv_minupdaterate 66
sv_maxupdaterate 101
sv_mincmdrate 66
sv_maxcmdrate 101

sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
"sv_minrate" = "13000" ( def. "3500" )
- Min bandwidth rate allowed on server, 0 == unlimited

"sv_maxrate" = "25000" ( def. "0" )
- Max bandwidth rate allowed on server, 0 == unlimited

"sv_minupdaterate" = "33" ( def. "10" )
- Minimum updates per second that the server will allow

"sv_maxupdaterate" = "67" ( def. "60" )
- Maximum updates per second that the server will allow

"sv_mincmdrate" = "33" ( def. "0" )
- This sets the minimum value for cl_cmdrate. 0 == unlimited.

"sv_maxcmdrate" = "67" ( def. "40" )
- (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.


"sv_client_cmdrate_difference" = "1" ( def. "20" )
- cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate and sv_maxcmdrate.


"sv_client_predict" = "1" ( def. "-1" )
- This can be used to force the value of cl_predict for connected clients (only while they are connected).
-1 = let clients set cl_predict to anything
0 = force cl_predict to 0
1 = force cl_predict to 1

"sv_client_interpolate" = "1" ( def. "-1" )
- This can be used to force the value of cl_interpolate for connected clients (only while they are connected).
-1 = let clients set cl_interpolate to anything
0 = force cl_interpolate to 0
1 = force cl_interpolate to 1

"sv_client_min_interp_ratio" = "1"
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected).
-1 = let clients set cl_interp_ratio to anything
any other value = set minimum value for cl_interp_ratio

"sv_client_max_interp_ratio" = "1" ( def. "2" )
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_interp_ratio is -1, then this cvar has no effect.

Post Reply