Black Tomato Mod - INGAME ADMIN [0.5 RELEASE]

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serpent141
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by serpent141 » Mon Mar 28, 2011 6:00 pm

va4leo wrote:
serpent141 wrote:i have a website, so can i run it from my websitee instead for my pc ? and what i have to do `?
If you can "start" the programme. all you have to do is upload all the files in the BTM folder and then run it.
plz add me on steam to help me
steamid:: firas363

i dont know exactly what u mean :(
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va4leo
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by va4leo » Mon Mar 28, 2011 6:20 pm

serpent141 wrote: i dont know exactly what u mean :(
I don't know how to run a programme that is on a server...so I will not be of help. Someone with server experience will be of more help.

dannyowan
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by dannyowan » Sun Apr 03, 2011 4:32 am

hello, Is it any possible add map limit that will don't run x (number) maps after we played?

DanesDK
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by DanesDK » Sun Apr 03, 2011 10:59 am

dannyowan wrote:hello, Is it any possible add map limit that will don't run x (number) maps after we played?
No, not yet.. it will maybe be added in a future release..

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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by HardXcell » Mon Apr 04, 2011 10:04 pm

would like to use this rcon on our clan servers but we need to have more then one admin per server is there a way to do this in this mod???

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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by originalhandy » Mon Apr 04, 2011 10:14 pm

HarryNutz wrote:Dan if your reading this... any chance of rolling out a quick fix for the 40006 runtime error? Our BTM is constantly crashing and to the point I gave up on restarting it.
Same here, nearly to that point meself.
Have you had problems with word filters not working ? !kick and all work when they want to. Only thing it does consistently when running is welcome ppl.

HarryNutz
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by HarryNutz » Mon Apr 04, 2011 10:24 pm

We run a pretty open adult server, never used filters.
Last edited by HarryNutz on Tue Apr 05, 2011 12:09 am, edited 1 time in total.
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by originalhandy » Mon Apr 04, 2011 10:55 pm

Well so do we, but just kick for the N Bomb which the eThugs love to call people when they are getting their ass whipped.

Scon is that good eh ? I might take give it a try then and take it as your advice :)

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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by HarryNutz » Mon Apr 04, 2011 11:24 pm

EDITED OUT... sorry Dan... didn't even realize I was in your thread and don't want it too come off like I'm hijacking it. My apologizes :oops:
Last edited by HarryNutz on Tue Apr 05, 2011 12:08 am, edited 1 time in total.
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by originalhandy » Mon Apr 04, 2011 11:38 pm

I am just sick of restarting BTM every 5 minutes it seems like and most of the commands not working all the time. I was hoping to see the Linux Green Tomato Mod to see how that runs but its been a months since first beta was supposed to come out ...

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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by HarryNutz » Mon Apr 04, 2011 11:58 pm

Yea we got frustrated with the same thing... constant crashing. And the one thing that kinda annoyed me and made me drop it, was that from what my host was saying "40006 error" was the culprit for the crashing and in the forums I saw at one point he had Finished next to 40006 error, but then was waiting on other aspects he was (and still is) working on.

Kinda made me feel like this: I take my car into the dealership because there's something wrong with the engine AND I want a pair of fuzzy dice hanging from the rear view mirror. So they call me back and say that they know what the engine problem is and its an easy fix... but its going to be 3 weeks before I get the car back... because the fuzzy dice are on back order.

Wouldnt common sense dictate that you should worry about fixing the engine... give me my car back and then just call me up when the fuzzy dice get delivered?
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by DanesDK » Mon Apr 04, 2011 11:59 pm

HardXcell wrote:would like to use this rcon on our clan servers but we need to have more then one admin per server is there a way to do this in this mod???
Yes, you can set as many Admins as you like, and they can do every in-game command..

And all the commands are working fine.. They work everytime..

va4leo
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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by va4leo » Tue Apr 05, 2011 2:45 am

DanesDK wrote:
HardXcell wrote: And all the commands are working fine.. They work everytime..
I have noticed of late that rcon commands directly to the server do not seem to work every time (not through BTM, just direct /rcon <> to console). This may be the issue you guys are facing as well?

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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by Cprl.Rst » Tue Apr 05, 2011 1:16 pm

currently working on a webinterface for BTM will post more when i have it.
Regards

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Re: Black Tomato Mod - INGAME ADMIN [0.4 RELEASE]

Post by NomNom » Mon Apr 11, 2011 3:29 am

Can't connect to the site, was able to connect yesterday, dev stopped? :(
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