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 Post subject: Server setup help!
PostPosted: Wed Dec 28, 2016 10:59 pm 
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GameServers.com Forum Newb

Joined: Wed Dec 28, 2016 10:54 pm
Posts: 1
<SessionSettings>
<GameMode>Survival</GameMode>
<InventorySizeMultiplier>15</InventorySizeMultiplier>
<AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
<AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
<RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
<OnlineMode>PUBLIC</OnlineMode>
<MaxPlayers>10</MaxPlayers>
<MaxFloatingObjects>256</MaxFloatingObjects>
<MaxBackupSaves>5</MaxBackupSaves>
<MaxGridSize>50000</MaxGridSize>
<MaxBlocksPerPlayer>100000</MaxBlocksPerPlayer>
<EnableBlockLimits>true</EnableBlockLimits>
<EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
<EnvironmentHostility>NORMAL</EnvironmentHostility>
<AutoHealing>true</AutoHealing>
<EnableCopyPaste>true</EnableCopyPaste>
<WeaponsEnabled>true</WeaponsEnabled>
<ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
<ThrusterDamage>true</ThrusterDamage>
<CargoShipsEnabled>true</CargoShipsEnabled>
<EnableSpectator>false</EnableSpectator>
<WorldSizeKm>0</WorldSizeKm>
<RespawnShipDelete>true</RespawnShipDelete>
<ResetOwnership>false</ResetOwnership>
<WelderSpeedMultiplier>3</WelderSpeedMultiplier>
<GrinderSpeedMultiplier>3</GrinderSpeedMultiplier>
<RealisticSound>false</RealisticSound>
<HackSpeedMultiplier>0.33</HackSpeedMultiplier>
<PermanentDeath>true</PermanentDeath>
<AutoSaveInMinutes>5</AutoSaveInMinutes>
<SpawnShipTimeMultiplier>1</SpawnShipTimeMultiplier>
<DestructibleBlocks>true</DestructibleBlocks>
<EnableIngameScripts>true</EnableIngameScripts>
<ViewDistance>20000</ViewDistance>
<FloraDensity>20</FloraDensity>
<EnableToolShake>true</EnableToolShake>
<VoxelGeneratorVersion>2</VoxelGeneratorVersion>
<EnableOxygen>true</EnableOxygen>
<EnableOxygenPressurization>true</EnableOxygenPressurization>
<Enable3rdPersonView>true</Enable3rdPersonView>
<EnableEncounters>true</EnableEncounters>
<EnableFlora>true</EnableFlora>
<EnableConvertToStation>true</EnableConvertToStation>
<StationVoxelSupport>false</StationVoxelSupport>
<EnableSunRotation>true</EnableSunRotation>
<EnableRespawnShips>true</EnableRespawnShips>
<ScenarioEditMode>false</ScenarioEditMode>
<Scenario>false</Scenario>
<CanJoinRunning>false</CanJoinRunning>
<PhysicsIterations>8</PhysicsIterations>
<SunRotationIntervalMinutes>120</SunRotationIntervalMinutes>
<EnableJetpack>true</EnableJetpack>
<SpawnWithTools>true</SpawnWithTools>
<StartInRespawnScreen>false</StartInRespawnScreen>
<EnableVoxelDestruction>true</EnableVoxelDestruction>
<MaxDrones>5</MaxDrones>
<EnableDrones>true</EnableDrones>
<EnableWolfs>false</EnableWolfs>
<EnableSpiders>true</EnableSpiders>
<FloraDensityMultiplier>1</FloraDensityMultiplier>
<EnableStructuralSimulation>false</EnableStructuralSimulation>
<MaxActiveFracturePieces>50</MaxActiveFracturePieces>
<BlockTypeLimits>
<dictionary>
<item>
<Key xsi:type="xsd:string">Assembler</Key>
<Value xsi:type="xsd:short">24</Value>
</item>
<item>
<Key xsi:type="xsd:string">Refinery</Key>
<Value xsi:type="xsd:short">24</Value>
</item>
<item>
<Key xsi:type="xsd:string">Blast Furnace</Key>
<Value xsi:type="xsd:short">24</Value>
</item>
<item>
<Key xsi:type="xsd:string">Antenna</Key>
<Value xsi:type="xsd:short">30</Value>
</item>
<item>
<Key xsi:type="xsd:string">Drill</Key>
<Value xsi:type="xsd:short">30</Value>
</item>
<item>
<Key xsi:type="xsd:string">InteriorTurret</Key>
<Value xsi:type="xsd:short">50</Value>
</item>
<item>
<Key xsi:type="xsd:string">GatlingTurret</Key>
<Value xsi:type="xsd:short">50</Value>
</item>
<item>
<Key xsi:type="xsd:string">MissileTurret</Key>
<Value xsi:type="xsd:short">50</Value>
</item>
<item>
<Key xsi:type="xsd:string">ExtendedPistonBase</Key>
<Value xsi:type="xsd:short">50</Value>
</item>
<item>
<Key xsi:type="xsd:string">MotorStator</Key>
<Value xsi:type="xsd:short">50</Value>
</item>
<item>
<Key xsi:type="xsd:string">MotorAdvancedStator</Key>
<Value xsi:type="xsd:short">50</Value>
</item>
<item>
<Key xsi:type="xsd:string">ShipWelder</Key>
<Value xsi:type="xsd:short">100</Value>
</item>
<item>
<Key xsi:type="xsd:string">ShipGrinder</Key>
<Value xsi:type="xsd:short">150</Value>
</item>
</dictionary>
</BlockTypeLimits>
<EnableScripterRole>false</EnableScripterRole>
</SessionSettings>
<Scenario Type="MyObjectBuilder_ScenarioDefinition" Subtype="EasyStart1" />
<LoadWorld />
<IP>Private</IP>
<SteamPort>Private</SteamPort>
<ServerPort>Private</ServerPort>
<AsteroidAmount>1000</AsteroidAmount>
<ProceduralDensity>0.5</ProceduralDensity>
<ProceduralSeed>2081972147</ProceduralSeed>
<Administrators />
<Banned />
<Mods />
<GroupID>0</GroupID>
<ServerName>A New GameServers.com Server is Born</ServerName>
<WorldName>My World</WorldName>
<PauseGameWhenEmpty>false</PauseGameWhenEmpty>
<IgnoreLastSession>true</IgnoreLastSession>
<PremadeCheckpointPath>c:\games\108_61_109_189_27025\1340484\spaceengi\Content\CustomWorlds\Star System</PremadeCheckpointPath>
</MyConfigDedicated>

I have deleted some objects to keep my server information private.

This is everything I have in my server atm.

I'm having issues with being able to spawn asteroids in a survival standard server. I want vanilla with high density of asteroids for people to play on. What am I missing or not doing correct to have a standard vanilla server ( with edited carry weight, and weld / gring / few other modifications to make it more enjoyable ).

IF anyone can help please tell me what is wrong with this code or what needs to be added to make this work?

THANK YOU IN ADVANCE IF YOU CAN HELP!

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 Post subject: Re: Server setup help!
PostPosted: Wed Jan 04, 2017 6:02 pm 
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GameServers Staff
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Joined: Tue Jan 12, 2016 12:43 pm
Posts: 79
Hello,

Please open a support ticket @ my.gameservers.com/support and our helpful team will be glad to assist in more detail.

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 Post subject: Re: Server setup help!
PostPosted: Sat Feb 04, 2017 2:34 pm 
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GameServers.com Forum Newb

Joined: Sat Feb 04, 2017 2:27 pm
Posts: 1
Hey

So from the website https://www.reddit.com/r/spaceengineers ... _asteroid/:

"
Find the "Sandbox.sbc" file. Right-click it and open it in Notepad. DO NOT OPEN THE SANDBOX0_0_0.sbs FILE!

Find the line that begins with <SpawnShipTimeMultiplier>. The line immediately after should begin with <DestructibleBlocks>.

You will need to add two additional entries between the Spawn and Destructible lines. Copy and paste the following lines:
<ProceduralDensity>0.5</ProceduralDensity>
<ProceduralSeed>##########</ProceduralSeed>

IMPORTANT! You MUST replace the ########## with a 10-digit number. Any 10-digit number will do, as long as it is between -2147483648 and 2147483647. (Credit to /u/Muji-k for reminding me of the limitations on 32-bit seeds)

Make sure the lines all line up (add 4 spaces to the beginning of the new lines.

Your file should now look something like this:
<SpawnShipTimeMultiplier>#</SpawnShipTimeMultiplier>
<ProceduralDensity>#</ProceduralDensity>
<ProceduralSeed>##########</ProceduralSeed>
<DestructibleBlocks>true</DestructibleBlocks>

Save the file. You're done! You can now launch the game.
"

Hope this helps!
fabiozaza

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